Design and build game levels using internal tools.
Understand level pacing and progression, and apply it effectively in level design.
Analyze player behavior data to evaluate level performance and make improvements.
Iterate on levels based on feedback and data insights.
Contribute creative ideas to game design and gameplay features.
Collaborate with Game
Designers, Artists, and
Developers to enhance player experience.
Final-year student or fresh graduate.
Strong passion for mobile games, especially puzzle games.
Good aesthetic sense and attention to detail.
Patient and eager to learn.
Creative mindset with a willingness to experiment and explore ideas.
Basic knowledge of programming, Adobe Photoshop and English communication skills is a plus