1. Key Responsibilities:
1.1 Pipeline Development and Optimization:
Develop and maintain efficient art pipelines for content creation within Unreal Engine.
Implement tools, scripts, and workflows to streamline art production processes.
Optimize assets for performance, ensuring smooth integration into the Unreal Engine environment.
Work with cross-functional teams to identify bottlenecks and improve efficiency.
Version Control workflow: GIT, Perforce, ...
1.2 Asset Creation and Integration:
Assist artists in the creation and integration of 3D assets, textures, shaders, and materials within Unreal Engine.
Develop and implement shaders, materials, and VFX (visual effects) that meet visual and technical requirements.
Ensure assets are properly configured for Unreal Engine, adhering to technical limitations and best practices.
Collaborate with the animation team to ensure smooth integration of rigged models and animations into Unreal Engine.
1.3 Performance Optimization:
Analyze and optimize the performance of assets, shaders, and scenes within Unreal Engine.
Identify areas where art assets or workflows may negatively impact game performance and provide solutions.
Use profiling tools to diagnose and address performance issues related to visuals and technical implementation.
1.4 Cross-disciplinary Collaboration:
Ensure that the art direction aligns with technical capabilities and constraints.
Communicate effectively with the art team and others team to resolve technical issues and integrate assets seamlessly.
Provide mentorship and guidance to junior technical artists and other members of the team.
1.5 Visual Quality Assurance:
Ensure that all art assets adhere to the project's visual standards and technical specifications.
Conduct regular reviews of assets in Unreal Engine to ensure quality and performance standards are maintained.
1.6 Research and Development:
Stay up to date with the latest Unreal Engine developments, tools, and techniques.
Explore and implement new techniques and technologies that can enhance the visual quality or efficiency of the production pipeline.
Experiment with new rendering techniques, material creation, and visual effects within Unreal Engine.
1.7 Documentation and Training:
Document processes, workflows, and tools for use by other team members.
Create tutorials or training materials to help the art team and other departments make better use of Unreal Engine's features.
Conduct knowledge sharing sessions or workshops to elevate the team's technical skillset.
2. Requirement:
2.1 Experience:
3-5++ years of experience as a Technical Artist in Unreal Engine
Experience with Unreal Engine's Material Editor, Blueprints, and advanced features such as ray tracing, Lumen, and Nanite.
A strong portfolio showcasing work in Unreal Engine, including examples of shaders, VFX, or optimized art assets, PBR Materials and Blueprint
2.2 Technical Skills:
Proficiency in Unreal Engine, including content creation workflows, optimization, and debugging.
Strong understanding of materials, shaders, and lighting in Unreal Engine.
Familiarity with performance optimization techniques, including LOD (Level of Detail), asset streaming, and GPU profiling.
Experience with scripting tools (e.g., Python, Unreal Engine Blueprints, or C++).
Solid understanding of 3D modeling, rigging, and animation pipelines.
2.3 Artistic Skills:
Strong knowledge of art production, including texture mapping, UV layouts, and asset creation.
Experience in creating visually striking materials and shaders that are optimized for real-time rendering.
Ability to troubleshoot and solve complex technical issues while maintaining high artistic standards.
2.4 Others:
Pressure Handling: Ability to work effectively under high pressure on sites or Production shoots.
Travel: Willingness to travel for Production shoots.
Adaptability and Flexibility: Willingness to work flexible hours, including weekends and holidays, to accommodate diverse projects and client needs in fast-paced.
English Proficiency: Advanced speaking and written communication skills are required.
Detail Oriented: Meticulous and accurate in all tasks.
Industry Experience: Previous experience in VFX or gaming and on production shoot preferred.
AI Familiarity: Basic understanding of artificial intelligence and its applications.