Research and analyze current trends in casual games to inspire and benchmark audio quality and innovation;
Collaborate with the development team to develop and implement innovative sound designs that enhance game's sound and performance;
Continuously review and optimize audio content based on team feedback to align with game objectives and uphold quality standards. Troubleshoot issues/problems originating from applications in the production environment;
Build and maintain a robust sound library to support a wide array of assets for both current and upcoming projects;
Support and collaborate with the
Video Editor team to establish audio sources for advertising video.
Minimum 6 months of sound design experience, preferably in the video game industry.
Demonstrated expertise in digital audio workstations (DAWs) and audio editing tools such as Logic Pro, Audacity, Adobe Audition, or similar.
Experience in sound design specifically for mobile and casual games is highly advantageous.
Comprehensive knowledge of various audio formats, with a strong technical background in sound production and editing.
Deep passion for video games, with a solid understanding of casual gaming culture and trends