-Conceptualize and create a variety of 2D and 3D assets, including characters, environments, props, textures, and user interface (UI) elements, in line with the project's artistic vision.
-Collaborate closely with the art director and lead artist to ensure all assets maintain a consistent style and quality bar throughout the project.
-Work with game
designers and level designers to ensure that art assets support and enhance the gameplay experience.
-Create high-quality 3D models, sculpts, and textures, ensuring they are optimized for real-time game engine performance.
-Develop concept art, storyboards, and mood boards to help establish and communicate the visual direction of the game.
Rig and animate characters and objects as needed for the project.
-Participate in art reviews, providing and receiving constructive feedback to continually improve the quality of the game's visuals.
-Stay up-to-date with the latest industry trends, tools, and technologies in game art creation.
Troubleshoot and solve visual problems that arise during development.
-3+ years of professional experience as a game artist,
3D artist, or a similar role in the gaming or animation industry.
-A strong and impressive portfolio showcasing a diverse range of 2D/3D art, concept pieces, and finished in-game assets. (A portfolio is required for consideration).
-Bachelor's degree in Fine Arts, Game Design, Digital Media, or a related field, or equivalent professional experience.
-Experience working with a full game development lifecycle, from concept to release.
Skills and Proficiencies:
-Expert proficiency in industry-standard 3D software (e.g., Autodesk Maya, 3ds Max, Blender, ZBrush).
-Strong skills in 2D art creation and texturing software (e.g., Adobe Photoshop, Substance Painter, Substance Designer).
-Solid understanding of art fundamentals, including composition, color theory, lighting, anatomy, and perspective.
-Experience working with modern game engines like Unreal Engine or Unity.
-Excellent modeling, texturing, and digital sculpting skills.
-Strong communication and interpersonal skills, with the ability to work effectively in a collaborative team environment.
-A keen eye for detail and a passion for creating immersive and beautiful game worlds.
Desirable Skills:
-Experience with character rigging and animation.
-Knowledge of visual effects (VFX) creation.
-Experience in creating environmental art and lighting.
-Understanding of UI/UX design principles.
-Scripting or programming experience is a plus.