Build and design the User Interface (UI) for Games (frames, buttons, items, backgrounds...);
Research User Experience (UX) and design flows to provide the best possible experience;
Design the Player Interface from:
Refine images from Wire frames, ensuring the Art style aligns with the project (Consistent art style);
Support UI design and layout the guide players, actively participating in the entire product development process alongside the
Project Manager and Game Designer to create the most functional and player - friendly design;
Deliver high - quality assets, ensuring they meeting the inquired format and project timeline;
Manage and organize all UI assets for the game to facilitate workflow and support other project teams.