Senior Associate Game Designer
CÔNG TY TNHH ATHENA STUDIO
Địa điểm làm việc: Hồ Chí Minh
Hết hạn: 18/07/2023
- Chi tiết công việc
- Giới thiệu công ty
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Mô tả công việc
Mô tả công việc
Tóm tắt công việc
Job description
I. KEY JOB DUTIES
We are looking for a game designer with a passion for all genres of games, a knack for designing the game's look and feel, and an entrepreneur with a business mindset to understand the industry, explore the market, and target audiences. The Game designer can expect to collaborate with teams of programmers, artists, testers, and data engineers, as well as plan schedules and work with budgets. Their responsibilities also include developing design and gaming protocols, defining game-play mechanics, coordinating with other game designers, and ensuring quality to meet business objectives.
Prototype & game mechanics design
Research and select promising ideas to create prototypes that can bring great experience to players of the casual/puzzle genre and other game genres
Detailing the gameplay ideas into Game Design Document
The most critical task is designing and balancing the game system in-game economy, and difficulty progression.
Design levels for puzzle games.
Monitor the game performance & monetization
Monitor and analyze game performance and user data to improve existing features and game KPI metrics.
Leading the collaborative process with other designers, artists, and programmers to transform game concepts into high-quality products with solid player engagement, retention, and monetization.
Continuously review development progress to ensure the final product quality meets high expectations.
Strategic plan for game monetization and apply the good practices
Marketability and research
Leading the A/B Test effort to find out more insight, and share with others.
Collaborate with data analysts/data engineers to analyze market data to get insight.
Nice to have if you have experience in the Product Owner position:
Backlog Planning (Refine/Grooming)
Break the Game Design Document into smaller components
Set goals, and priorities and assign issues & related tasks for each sprint.
Sprint Planning & Sprint review: Prepare the document before the meeting
Why you'll love working here
Great facility to work. You will have a MacBook and extra high definition screens
Remote work 12 days / Annual leave 12 days / Sick leave 2 days / Anniversary leave 1 day
Premium health insurance package for you and your relatives
Annual health check-up at the premium clinic
Development opportunity: sponsorship for all training courses
Interesting workout activities: gym/fitness, yoga, kick-boxing, football after work
With regular discussions, you will have a lot of opportunities to learn from experts in their fields
13th-month Salary + Annual bonus + Project bonus
Twice yearly performance review and one-time salary review per year
Reward & Recognition in mobile platform
1-2 Annual Luxury Company Trip, Team Building
Free food & drinks, kitchen at work, PlayStation & billiards corner
Friday evening party, happy hours, team activities, and awesome parties
The remaining Annual leave will be transferred to the next working year
Additional allowance, gifts for birthdays, giving-birth, weddings, illness, Mid-Autumn Festival, Lunar New Year, 1/1, 1/5, 1/6...
Paternity Leave policy offers more than 10 days of paid leave, not including days-off according to Vietnam Labor Law regulations
Free parking
Tóm tắt công việc
Job description
I. KEY JOB DUTIES
We are looking for a game designer with a passion for all genres of games, a knack for designing the game's look and feel, and an entrepreneur with a business mindset to understand the industry, explore the market, and target audiences. The Game designer can expect to collaborate with teams of programmers, artists, testers, and data engineers, as well as plan schedules and work with budgets. Their responsibilities also include developing design and gaming protocols, defining game-play mechanics, coordinating with other game designers, and ensuring quality to meet business objectives.
Prototype & game mechanics design
Research and select promising ideas to create prototypes that can bring great experience to players of the casual/puzzle genre and other game genres
Detailing the gameplay ideas into Game Design Document
The most critical task is designing and balancing the game system in-game economy, and difficulty progression.
Design levels for puzzle games.
Monitor the game performance & monetization
Monitor and analyze game performance and user data to improve existing features and game KPI metrics.
Leading the collaborative process with other designers, artists, and programmers to transform game concepts into high-quality products with solid player engagement, retention, and monetization.
Continuously review development progress to ensure the final product quality meets high expectations.
Strategic plan for game monetization and apply the good practices
Marketability and research
Leading the A/B Test effort to find out more insight, and share with others.
Collaborate with data analysts/data engineers to analyze market data to get insight.
Nice to have if you have experience in the Product Owner position:
Backlog Planning (Refine/Grooming)
Break the Game Design Document into smaller components
Set goals, and priorities and assign issues & related tasks for each sprint.
Sprint Planning & Sprint review: Prepare the document before the meeting
Why you'll love working here
Great facility to work. You will have a MacBook and extra high definition screens
Remote work 12 days / Annual leave 12 days / Sick leave 2 days / Anniversary leave 1 day
Premium health insurance package for you and your relatives
Annual health check-up at the premium clinic
Development opportunity: sponsorship for all training courses
Interesting workout activities: gym/fitness, yoga, kick-boxing, football after work
With regular discussions, you will have a lot of opportunities to learn from experts in their fields
13th-month Salary + Annual bonus + Project bonus
Twice yearly performance review and one-time salary review per year
Reward & Recognition in mobile platform
1-2 Annual Luxury Company Trip, Team Building
Free food & drinks, kitchen at work, PlayStation & billiards corner
Friday evening party, happy hours, team activities, and awesome parties
The remaining Annual leave will be transferred to the next working year
Additional allowance, gifts for birthdays, giving-birth, weddings, illness, Mid-Autumn Festival, Lunar New Year, 1/1, 1/5, 1/6...
Paternity Leave policy offers more than 10 days of paid leave, not including days-off according to Vietnam Labor Law regulations
Free parking
Yêu cầu
Yêu cầu công việc
Your skills and experience
KNOWLEDGE & SKILLS
Knowledge about Game mechanics, game flow, and tool support for game designing.
At least 3 years experience in Data Analytics, statistical, and probability skill
Graduated from University that requires Math, Probability, and Logic skill
Prototyping or ideation know-how
Knowledge about Games statistic & tracking
Plus points if you have:
User psychology & biology
A statistic in casual games (hybrid monetization model)
Background in technical or programming
Knowledge about the Mobile game market, game trending especially in the casual and puzzle genre
ABILITIES
Drive for results, Self-motivated & Self-organized
Self-critique and accept outside critique
Identify and solve issues proactively
Meticulous
Passion for playing and making games
Sense of responsibility and teamwork spirit
Blending between Player Focus + Innovation + Decision Making
Superb communication skills, both verbal and written
Business acumen
Plus points if you have:
* Experience shipping one or more puzzle/arcade/casual games
* Ability to create a prototype by yourself with any creation software or game engine (Unity3d, cocos, Game Maker,...)
Your skills and experience
KNOWLEDGE & SKILLS
Knowledge about Game mechanics, game flow, and tool support for game designing.
At least 3 years experience in Data Analytics, statistical, and probability skill
Graduated from University that requires Math, Probability, and Logic skill
Prototyping or ideation know-how
Knowledge about Games statistic & tracking
Plus points if you have:
User psychology & biology
A statistic in casual games (hybrid monetization model)
Background in technical or programming
Knowledge about the Mobile game market, game trending especially in the casual and puzzle genre
ABILITIES
Drive for results, Self-motivated & Self-organized
Self-critique and accept outside critique
Identify and solve issues proactively
Meticulous
Passion for playing and making games
Sense of responsibility and teamwork spirit
Blending between Player Focus + Innovation + Decision Making
Superb communication skills, both verbal and written
Business acumen
Plus points if you have:
* Experience shipping one or more puzzle/arcade/casual games
* Ability to create a prototype by yourself with any creation software or game engine (Unity3d, cocos, Game Maker,...)
Thông tin khác
Yêu cầu kỹ thuật:
Unity3D
,
Cocos2D
,
Prototype
Unity3D
,
Cocos2D
,
Prototype
Thông tin chung
- Ngày hết hạn: 18/07/2023
- Thu nhập: Thỏa Thuận
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