Vị trí công việc này hiện tại đã hết hạn nộp hồ sơ, bạn có thể tham khảo thêm một số công việc tương tự tại đây:
ABOUT SPARX*
Established
in 1995, Sparx* is Vietnam's premier Game Art and Animation studio, with over
500 full-time artists, animators, and technical experts. Since 2011, Sparx* has
been a member of Virtuos Group - one of the world's largest content production
companies. For over two decades, the studio based in Ho Chi Minh City has
contributed to the biggest AAA video games, highest-grossing Hollywood
blockbuster movies, and award-winning TV series. More information at [protected info]
PLAY, GROW and WIN
To be a part of Virtuos means to be a creator and aim at
excellence.
At Virtuos, we harness the latest technologies to make video
games better and more immersive than ever before. That is why we pride
ourselves in constantly pushing the boundaries of possibility since our
founding in 2004.
Virtuosi are a team of experts - people who have come
together to share their mutual passion for producing high-quality games. People
who share the same enthusiasm in exploring new ideas and the constant drive to
excel in their field. People who believe in earning success through dedication.
As a group, Virtuos has become a recognized leader in its
field, has been growing faster than its peers have in recent years, and is
pursuing an aggressive global expansion strategy. To this end, we are seeking a
Technical Art Trainee who can join our team and help pave the way towards our
new goals.
WHAT YOU WILL DO
Report to: Lead Technical Artist
Sparx* is currently looking for Technical Artist
trainees who are half an engineer and half an artist, speaking the language of
the programmer but can dance to the tune of an artist. Dancing between the often-blurry line of
technical limits and artistic vision.
JOB DESCRIPTION
·
Day-to-day catch up and support of our art
teams, inside and outside the 3D application.
·
Creation of basic automation scripts, small
tools inside and outside the 3D application and game engine.
·
Installation and troubleshooting of art
software, plugins and scripts.
·
Supporting producers and team leaders in
planning deployment of tools.
·
Training art teams in the use of specific tools
and best practices.
REQUIREMENTS:
·
Good verbal and written communication skills.
·
Intermediate English skills
·
Basic knowledge of Maya or 3D studio max or
Blender.
·
Basic knowledge of Python, Mel or 3DsMax script.
·
General MS windows and its troubleshooting
skills.
·
Independent, pro-active, showing initiative.
·
Game engine experience, e.g. Unreal, Unity is a
plus.
·
Knowledge of revision control systems, such as Perforce
or SVN is a plus.
·
Experience with any other
programming languages is a plus.
Bonus points:
·
DOS batch programming or windows PowerShell.
·
Networking knowledge (e.g. windows, tcp/ip).
·
Rigging, Unreal
control rig and animation knowledge.
· Understanding
of physically based rendering (PBR), lighting and shading.
· Unity/Unreal
shader and HLSL is plus.
·
Experience with middleware such as SpeedTree,
Simplygon, FaceFX, Allegorithmic Substance, etc.
WHY JOIN US?
·
Opportunity to add AAA Games to your portfolio
every year
·
Join an international team to work with and
learn from industry experts
·
Collaborate with the world's leading game
developers and film studios
·
Develop your expertise with exposure to the
latest platforms, tools and technology
·
Develop an international career in top-tier
digital production within an industry-leading company
·
Immerse yourself in a healthy work environment
that embraces unity, diversity, and sustainable
development
·
Hone your skills with constant training, soft
skills courses, and a personal career development plan
·
Enjoy competitive salaries and social benefits
·
Participate in awesome internal activities,
company trips and clubs
Apply via email [protected info]
Thông tin chung
- Ngày hết hạn: 31/05/2022
- Thu nhập: Thỏa thuận