Education
Bachelor's degree in Information Technology, Computer Science, Software Testing, or related fields.
ISTQB Foundation Level or equivalent certifications are a plus.
Professional Knowledge
Strong understanding of mobile game testing, especially in casual, puzzle, or hyper-casual genres.
Solid experience in manual testing; ability to analyze GDD and gameplay logic.
Hands-on experience with automation testing: writing scripts in Python or using frameworks/tools (Appium, Selenium, Unity Test Tools...).
Preferred: experience in building or improving automation testing frameworks for mobile games.
Familiarity with Unity or other game engines is a plus.
Strong awareness of mobile game market trends.
Work Experience
Minimum of 5 years of experience in game QA, with proven track record in both manual and automation testing.
Successfully tested and released at least 2-3 game products to the market.
Nice to have: Experience in leading QA teams or managing testing projects.
Skills & Personal Attributes
Strong analytical, reporting, and problem-solving skills.
Effective communication and teamwork across functions (
Designer,
Developer, Artist).
Highly proactive, responsible, and detail-oriented.
Fast learner, willing to research and adopt new technologies.
Passionate about gaming, open-minded, and receptive to feedback.