Manage full development cycle of the game project, ensuring delivery on time, within scope, quality standards, and business objectives;
Develop comprehensive project plans (scope, timeline, milestones, resources, budget) and oversee execution across cross-functional teams including Game Design, Art, Development, QA, Marketing, and Customer Support;
Coordinate and align workflows across departments, ensuring clear communication, timely issue resolution, and effective risk management;
Monitor and analyze personnel performance metrics (KPI, efficiency, cycle time median, reopen rate, etc.) and propose data-driven improvements to optimize team performance;
Manage and optimize project workflows using tools such as Jira (or equivalent), ensuring accurate tracking and transparent reporting;
Collaborate closely with
Product Owner to identify hidden risks in the pipeline and find solutions;
Allocate human resources effectively to maximize results;
Provide regular reports to manager on project progress, performance metrics, and strategic recommendations;
Support team development when required, including performance evaluation, mentoring, and capability enhancement.
Proficiency in English with 4 skills;
At least 2 years of experience as a
Project Manager;
Strong understanding of game development and live operations processes, including both technical and non-technical aspects;
Proven experience in planning and executing in-game events and operational campaigns;
Solid project management skills with the ability to prioritize and manage multiple tasks effectively;
Strong analytical mindset with experience tracking and interpreting game performance metrics;
Ability to work under pressure, proactively solve problems, and manage risks efficiently;
Passion for gaming, with a product-oriented mindset and strong focus on player experience.